![]() To begin, let’s create a simple view that displays a map, the coordinates of the center of that map, and the zoom level: How to Add an Apple Map to Your SwiftUI App iOS 14.5+ ( Mapkit was introduced in iOS 14.0 and so most features should work with earlier iOS 14.X versions).Realm-Cocoa 10.8.0+ (may work with some 10.7.X versions).Building a Mobile Chat App Using Realm - The New and Easier Way is a good place to learn more about the RChat app-including how to enable MongoDB Realm Sync. That app is a good place to see maps and location data in action. Most of the code snippets have been extracted from the RChat app. Once in Atlas, you can add a geospatial index and use MongoDB Charts to plot the data on a map-we’ll look at that too. ![]() We’ll then look at how you can fetch the user’s current location-with their permission, of course!įinally, we’ll see how to store the location data in Realm in a format that lets MongoDB Realm sync it to MongoDB Atlas. This article shows you how to embed Apple Maps into your app views using Mapkit’s Map view. IOS14 introduced the Map SwiftUI view (part of Mapkit) allowing you to embed maps directly into your SwiftUI apps without messy wrapper code. If you need to support iOS13-sorry, you need to go the O-FISH route! If you only need to support iOS14 and later, then you can forget most of that messy code □. It required writing your own SwiftUI wrapper around UIKit code-see these examples from the O-FISH app: Note Some people have mentioned that SimPholders has taken them to the wrong simulator app folder, if that’s the case for you, print out your realm path by following the steps above, printing out your realm.Embedding Apple Maps and location functionality in SwiftUI apps used to be a bit of a pain. This will allow you to access your app’s documents directory directly from your menu bar. This is probably the fastest way to find the file of an app in the simulator. NOTE: Some paths have a space in them so be sure to use “” before the space to escape it Helper Tool SimPholders ![]() Then just copy this path, open your terminal, and type open Or if you have an RLMRealm instance at hand, you can use: Probably the easiest way to get the current path of the default realm is to pause the simulator and enter the following into the LLDB console: Users//Library/Developer/CoreSimulator/Devices//data/Containers/Data/Application//Documents/default.realm A new finder window will open, where you find your Realm inside in the following path (e.g.): AppData/Documents/default.realm (The directory ‘/private/var/mobile’ is the path, which is used by iOS on the device filesystem. When you open the local path in Finder, where you saved it, you can tap into that by selecting “Show Package Contents” in the context menu of the finder, when you select the file. There you will be able to pull the file from the documents location to your Mac. There you will be able to choose your device and your app from a list of installed apps with debugging permissions.Īfter selecting your app, go to the cog in the toolbar at the bottom of the table view and select “Download Container…“. Make sure that your device is connected and go to the devices window in the Xcode menu Window > Devices (⌘⇧2). ![]() How to view my Realm file in the Realm Browser? For iOS If your App is on Device
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